Hostilities
Kidnapping time limits, hospitals as hostility-free zones, EMS as protected parties, and harming animals.
Kidnapping
A single kidnapping may not last longer than 30 minutes, from start to finish.
Kidnappings must drive an ongoing storyline and give everyone involved engaging roleplay. Don't kidnap someone just to inconvenience, remove or sideline them without a clear story reason.
Hostility-Free Zones
Criminal groups must not engage in hostile roleplay in or around hospitals.
Hospitals and other essential services exist to support the whole server. Players who respect these spaces and avoid needless disruption are viewed favourably by staff.
Weapon-free zones
Some places, including Pillbox, Sandy Shores and Route 68 hospitals, are also weapon-free zones, where the game disables weapons. The rule above covers every hospital, whether or not the game blocks weapons.
Emergency Medical Services (EMS) Characters
On-duty EMS characters are neutral, protected parties. You may not harm, target or pressure them, regardless of:
- Where they're working.
- Who they're treating or reviving.
- Whether they're helping someone involved in an active conflict.
EMS may enter or respond to potentially hostile scenes when there's a legitimate roleplay reason, such as treating the injured at an active scene. Even then, they must not be targeted, harmed, taken hostage, used as leverage, or deliberately drawn into the conflict.
You are not allowed to:
- Kill or injure EMS personnel.
- Involve EMS in hostile situations without a roleplay reason.
- Use crossfire or an ongoing conflict as an excuse for harming EMS.
If you think EMS personnel are acting improperly or breaking rules, report it to staff rather than retaliating. See Reporting a Rule Violation.
Hostility Towards Animals
Don't harm or kill animals without a valid in-character reason. Defending yourself from an animal that attacks you is justified; unprovoked harm isn't.
This applies to all animals, including but not limited to:
- Pets players have bought.
- Players playing as animals.
Staff take harming or killing animals without a reason seriously. Playing as an animal needs staff approval: see Unique Roleplay.