Criminal Groups
Member limits for crews, gangs and organisations in hostile roleplay, the Crews app, roster cooldowns, and Cayo Perico teaming rules.
To take part in hostile roleplay as a criminal group, every character involved must be registered to that group in the Crews app on your tablet. If any member of your group is unregistered, or you team up with players outside your registered group for hostile activity, you count as an unregistered group and are limited to 4 participants.
Hydrate has four kinds of criminal group, each with its own member limit for hostile roleplay:
| Group | Roster limit | Hostile roleplay limit |
|---|---|---|
| Unregistered group | n/a | 4 |
| Crew | 7 | 7 |
| Gang | 20 | 15 (conflict roster) |
| Organisation | 25 | 15 (conflict roster) |
Unregistered Groups
- Limited to 4 members for hostile roleplay.
Crews
- Up to 7 members, and all of them must be registered to the same crew in the Crews app.
Gangs
- Up to 20 members on the official roster.
- Conflict roster limited to 15 members.
- Everyone taking part in hostile roleplay must be registered to the same gang in the Crews app.
Organisations
- Up to 25 members on the official roster.
- Conflict roster limited to 15 members.
- Each organisation may also have:
- 5 Life Members (permanent honorary status).
- 5 Supporters/Hangarounds (no conflict, limited access).
- Everyone taking part must be registered to the same organisation to stay within these limits.
Organisation–Gang Partnerships
- Each organisation may have one primary affiliated gang.
- Staff must be told about every new or ended partnership through the right channels in the Gangs & Orgs Discord.
Individual & Affiliate Cooldowns
All crew, gang and organisation rosters are managed in the city through the Crews app.
Cooldown Policy
When someone leaves or is removed from the roster of a crew, gang or organisation, a one-week cooldown applies. The Crews app won't let them join or create another group until it ends.
During the cooldown, they must not take part in any hostile activity on behalf of, or in support of, any crew, gang or organisation. That includes:
- Picking up bodies or weapons during or after active scenes.
- Giving information or support to any group involved in hostilities.
Use the time for other kinds of roleplay. Conflict is off-limits, but business, civilian and personal storylines are encouraged.
Business Activity
You can carry on legal or neutral business as normal during the cooldown. Only conflict-related activity is restricted.
After the Cooldown
Once the week is up, you may join a new crew, gang or organisation with no further conflict restrictions.
Additional Notes
- Groups are registered in the Crews app on the tablet every character carries. Groups not registered there count as unregistered.
- Anyone can create a crew. Gangs and organisations are designated by staff, and may get higher member limits, extra benefits and their own specific rules.
- Without Hydrated status, you can only have one of your characters in a crew.
Cayo Perico Teaming Rules
Wear your group's consistent uniform (organisations and gangs), or your identifying colours (crews).
- Organisations
- Can't team up with any other group.
- May operate alone, up to 15 members.
- Gangs
- Can't team up with any other group.
- May operate alone, up to 15 members.
- Crews
- May team up with one other crew: two crews at most.
- The combined total must not exceed 14 players.