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Random Death Match (RDM)

Random Death Match (RDM) is defined as an unwarranted or unprovoked attack or killing of another character without a valid in-character reason or roleplay context.

Sufficient roleplay build-up and initiation is required for attacks or killings of other characters. Killing players "on-sight" must be agreed upon by participating parties beforehand.

Initiation

Initiation requires verbal contact, and your intent should be clear to the other player.