Random Death Match (RDM)
Random Death Match (RDM) is defined as an unwarranted or unprovoked attack or killing of another character without a valid in-character reason or roleplay context.
Sufficient roleplay build-up and initiation is required for attacks or killings of other characters. Killing players "on-sight" must be agreed upon by participating parties beforehand.
Initiation
Initiation requires verbal contact, and your intent should be clear to the other player.