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Asset Submissions

Guidelines for submitting clothing, MLOs and other custom assets to Hydrate, including copyright and performance requirements.

Policies1 min read

Hydrate may accept community-made assets such as clothing or MLOs (custom interiors and buildings). Acceptance is never guaranteed: every submission is reviewed case by case.

Talk to us before you start

Contact the team with a ticket in our Support Discord (opens in a new tab) before you make or commission anything. Hydrate takes no responsibility for money or time spent on assets that aren't accepted.

Global Guidelines

These apply to every submission. Where they apply, also follow the specific guidelines for clothing and MLOs below.

  • Copyright compliance: every asset must be your own original work, or used with the copyright holder's explicit permission. We won't accept models ripped from other games or packs without authorisation.
  • Community Guidelines: every asset must comply with the Hydrate Server Rules and Terms of Service.
  • CFX.re compliance: every asset must follow the CFX.re Platform Licence Agreement (opens in a new tab).
  • Working with third-party developers: if you commission a developer, make sure they fully understand and follow these guidelines before they start work. Don't assume an asset will be accepted: if you have any doubts, ask first. Hydrate decides what's accepted, won't approve assets that don't meet these guidelines, and takes no responsibility for financial or time losses on assets that aren't accepted.

Clothing

  • Get every clothing design approved before you submit it, so it fits our standards for what's appropriate.
  • Clothing must stay within our polygon and texture size limits. Check these with the Hydrate team beforehand.

MLOs

  • Discuss every proposed location with the team before you submit, so it doesn't clash with existing assets, busy areas, or spaces reserved for future content.
  • We decline MLOs that are poorly optimised, poorly made, or likely to hurt player performance.

Custom Peds

  • We aren't currently accepting custom ped submissions. We'll update this policy if that changes.